Led and oversaw technology, game development teams, software engineering processes, operations, appraisals, onboarding, and hiring. Managing a 0.75 M yearly budget, outsourcing, business transformation, framework rewrites, platform upgrades, vendors, and production uptime. Aligning the technology needs and empowering technology with stakeholders, teams across the business, organization vision, roadmaps, prioritization, and negotiation. Optimized the disaster recovery and business continuity procedures, implemented knowledge share, and smart sheets for project management. Redesigned the game engine development process, separated the Maths model and game engine code as separate projects, removed rework, enabled the game engine to support multiple configuration files for different RTPs, leading to 1 game engine for a game instead of multiple game engines for RTP versions, reducing the development time by a 1.5 week.
: Leadership, Problem-solving, Project management, Negotiation, Presentation, Collaboration, Critical thinking, Technical proficiency, Strategic vision, Communication, Risk management, Adaptability, Ethical considerations, Patience and Persistence, Networking, Customer-centric focus, Innovation, Continuous learning, Global perspective, Analytical, Legal, and compliance awareness, Vendor and partner management, Stakeholder and Execs management, Security, Infrastructure management, Team building, Mentoring, Budgeting.
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